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Disney: Planet Love

Industry
Entertainment & Media
Disney: Planet Love logo
Web App

Raising awareness and improving our relationship with the planet through an interactive web experience.

01

The starting point

Disney's Planet Love initiative had a mission: get people to care about sustainability. But it had no digital home to make that happen.

A message like that doesn't land in a banner or a static page. It needed an experience people would actually engage with: something interactive, something that used Disney's storytelling and iconic characters to turn "environmental awareness" from a topic into something people felt and remembered.

It needed an experience people would want to spend time with — not another page to scroll past.

02

Where the work was actually breaking down?

Sustainability is a subject people care about and tune out just as fast. The moment it feels like a lecture, they're gone. So the challenge wasn't technical:

The engagement problem

Get a broad audience to actually want to spend time with an environmental message.

The retention problem

Have people walk away having learned something, not just scrolled past a banner.

The emotional problem

Make people feel something about sustainability, not just register a fact.

The lecture trap

The moment it feels like being taught at, people tune out and leave.

The answer had to be an experience people enjoyed, not a message they endured.

03

What Singular built

We built an interactive, gamified web experience that turns learning about sustainability into something people actually want to explore.

Gamified exploration — An interactive experience that rewards discovery instead of demanding attention.

Disney storytelling — Uses Disney's iconic characters and storytelling to pull users through the journey.

Enjoyment-first design — The environmental message lands because people are enjoying the experience, not enduring a lecture.

Instead of telling people to care, it rewards them for discovering.

The environmental message lands because they're enjoying the journey, not being lectured through it.

Evidence

What it produced

From passive to active

An interactive experience turned a passive message into active participation.

Strong engagement

The gamified format drove strong engagement with Disney's sustainability message.

Wider reach

Measurably wider reach for Disney's sustainability initiatives.

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Common Questions

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Who did this work

About Singular

Every case study on this site documents work delivered by the Singular team. We publish them under the company rather than under an individual byline, because the engagements are run by a team and the company is what stands behind the claims.

Singular InnovationSt. Petersburg, FLClient: DisneyDiscipline: Web AppClient type: BusinessRecorded outcome: Global ReachDelivered by: Singular Innovation
Disney: Planet Love — Case Study | Singular